Other than that, as long as your are cautious about the overbreeding, tamed animals are indeed a good source of protein, leather and bones. Small animal traps are designed specifically to catch and hold vermin. Imagine a tantruming dwarf causing chaos in a meeting area, throwing stuff around the place and accidentally (or not?) freeing a wild elephant. Of course I could that also with untamed animals, but accident happens and a tantrum can possibly free caged animals. I also like to have a varied assortment of tamed animals displayed in cages in meeting areas, there is a good chance that a dorf will spot the specific animal he loves and get happier because of that. I used to chain some of them a distance away from the entrance, just to de-stealth wandering enemy groups. NJ Rebels perform 'Party Animals' live at Center Stage Cuts in Newark, NJ.Krashbattle notsober Kushthegreat on .comFilme. If a gobbo war band finds your door open, they can possibly buy time for you to organize a proper defence. One good use for any animal (fighting ones are better), is to chain some at the entrance to detect stealthed enemies and sometimes even kill them. I believe that it's mostly dogs that can have that special training but some people have modded the game to allow for other war pets. Some animals, like dogs can be trained as "war" or "hunting" animals. Butchers do the dirty job of killing tame animals and processing animal corpses, skeletons and body parts for meat, fat, skin, bones, skulls, and many other objects, at the butcher's shop.
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